Street Fighter II': Champion Edition (PC Engine) - Chun-Li Playthrough [HD] | RetroGameUp
Автор: RetroGameUp - TAS Videos
Загружено: 2022-01-16
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TAS tools were used in this video.
Street Fighter II: Champion Edition was developed and published by Capcom for the PC Engine in 1993. It was only released in Japan. It is based on the 1992 arcade game of the same name by Capcom.
TIMESTAMPS
0:00 Game Start
0:43 VS. Dhalsim
1:56 VS. Ryu
3:11 VS. E. Honda
4:19 Car Bonus Stage
4:49 VS. Blanka
6:05 VS. Guile
7:17 VS. Ken
8:28 VS. Chun-Li
9:42 VS. Zangief
10:59 VS. Balrog (M. Bison)
12:09 Barrels Bonus Stage
12:50 VS. Vega (Balrog)
13:55 VS. Sagat
15:07 VS. M. Bison (Vega)
16:12 Ending
CHUN-LI PLAYTHROUGH
Chun-Li is often seen as the third character that represents the whole Street Fighter series, even outside of it, she is well-known in the world of gaming. She has established the fast and agile character in a fighting game, which consists of acrobatic technique as well as fast, but less strong move than the rest of the cast.
In Champion Edition, she lost many benefits and priority over her move dues to the general balancing. However, she fights almost the same as on World Warrior, allowing her to poke and perform chain of combos against her opponent if timed right.
She also has a few unique moves. She can stomp her opponent while in the air (and if fast enough can be done more than one time). She can also perform a knockdown when performing her Chest Flip Kick. She is able to perform some sort of back-flip, landing with a kick behind her opponent and knocking them down. Finally, she has an air throw.
Chun-Li fully takes advantage of the high stun ratio of World Warrior. Dues to the chain of combos she can do, she will often stun her opponent and does over 60% of damage (despite having less damaging move than most characters). Her Spinning Kick is also broken, almost always stunning when she strikes two times along with strange hit collision.
Since the stun ratio is much lower in this edition, Chun-Li potential is not as good. Her chain of combo will still be very useful, but extra effort is needed to do it continuously. Her lighting kick is great to do in the corner as well for chip damage. Finally, her Air Throw and regular throw have priority and the former does a lot of damage. Her Spinning Kick was more or less fixed, still resulting into almost always stunning when she strikes two times along with strange collision. There is also a delay when she starts the move, making her vulnerable
As a side note, Chun-Li can clear the two bonuses extremely fast by only using her Lighting Kick technique.
TAS tools were used in this playthrough.
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