Virtual-On MARZ - Episode 2 [Hard] Without Healing
Автор: ArcadeStriker's Replay Warehouse
Загружено: 2026-02-18
Просмотров: 8
Описание:
First of all, this is an edited video with the title card for each mission [japanese version] and then the succesful attempt to complete the mission without healing once. This time, I ended up leaving the briefing for each mission in case I were to revisit this later to translate all of them with OCR [not likely, but I know I had translated some of the dialogue vs Rose Sisters].
This was recorded in January 20, 2026, but only now I edited and uploaded these.
電脳戦機バーチャロンマーズ
Mission 2-4 is actually skipped altogether as long as you save Hatter and win against the Rose Sisters [although it seems to be the only way for you to get Hatter as a partner in 2-5 and 2-6 since Hatter would somehow return in 2-4]. I didn't actually notice I wasn't fighting with Hatter back when I recorded this because I happened to get another Apharmd as a hatter lol
00:00 2-1 Briefing
01:31 Launch Sequence
02:00 2-1 Start [Long Fight]
04:30 2-2 Briefing
05:30 2-2 Start [Multi-VR Fight]
08:13 2-3 Briefing
09:04 Rose Sisters Pre-Fight Scene
10:10 Hatter gets attacked Scene
10:30 2-3 Start [VS Rose Sisters]
14:45 2-5 Briefing
15:50 2-5 Start [Multi-Room Fight]
23:35 2-6 Briefing
24:50 2-6 Start [VS Ajim/Guerlain]
This is where the cracks begin to show and you'll have to endure some punishment. There's a few multi-VR fights and one fight between rooms, but the two pain points are arguably the Rose Sisters [it's a 2v3 fight, but after one or two are defeated, Hatter will get hurt in a cutscene and the two that died will revive [albeit with far less durability], so there's a chance you lose him there and be up in a 1v3. If they beat you, pause and retry immediately before the cutscene plays, or else you're out of luck to retry the mission if you didn't save beforehand.
There's also Ajim and Guerlain as the bosses of this episode...and you'll just need to learn how to dodge the bosses attacks the old fashioned way [dashing might work, but for me jump cancels seem a bit more effective] until they go to the center and fuse - in that moment you have to use your best attacks [or an Uppercut CC]...and then avoid the beams as much as possible.
Back when I recorded this, I didn't know that sticking close to them gave me a fair chance of dodging their attacks before fusing...so here I did the fight the old fashioned way trying to jump over the attacks. I'd wager I got lucky enough to not get damaged that much lol
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