Throne of Eldraine Limited Set Review: Blue
Автор: Nizzahon Magic
Загружено: 2019-09-21
Просмотров: 24636
Описание:
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Grading Guide:
A - Cards so good they completely alter the game state in your favor. You first pick these every time, and you consider going into their color no matter when you see them in a draft. You are ecstatic to play them. Most sets have 15-20 of them. Most frequently occur at rare and Mythic Rare, though many sets have a few uncommos that get this grade. (Examples: Chandra, Awakened Inferno and Gargos, Vicious Watcher)
B - Highly efficient creatures and removal spells that usually shift the game in your favor. These are cards that you feel pretty good about first picking that always make the cut in your deck. You are happy to play them. These occur most frequently at uncommon at higher, but most sets have a handful of Commons that get Bs. (Examples: Murder; Cloudkin Seer)
C - Filler. Cards you neither feel good or bad about having in your deck. They will make up the majority of most decks in Limited. They occur at all rarities, but are most frequently Common. (Examples: Blood Burglar, Dawning Angel)
D - Bad filler. Cards you feel bad about having in your deck. You usually play them because you’re desperate for whatever the card does. Ideally, you don’t play them. This includes mediocre creatures who you just need to fill out your curve.
(Examples: Barony Vampire; Moat Piranhas)
F - Unplayable. Cards you should never play, no matter what. They do things that will actively make your deck worse by even playing the card. They aren’t very common. These appear at all rarities, with a large number of Rare ones being the norm, since some Rare cards do such overly specific or weird things.
(Examples: Mystic Forge; Field of the Dead)
Special Grades:
Buildarounds: If a card is only going to be significantly better when you get specific payoffs for it, I usually give it two grades. One of htese is the grade that I think it will get in your average Limited deck, and then the build around grade is the grade I give if you get enough payoffs to get the most out of the card.
Sideboard Cards: If a card has more narrow uses, and I think it is going to be better to bring out of your sideboard, I give it two grades. The first of these is how good I think it will be against the average opponent, and the other is how good I think it will be to bring in against an ideal opponent.
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I Can Feel it Coming Kevin MacLeod (http://incompetech.com )
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/b...
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