Ys II Eternal / Complete Bugs - Dalles / Darm Scene Weirdness
Автор: Korzic
Загружено: 2010-05-18
Просмотров: 564
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Some very weird behavior regarding the Dalles / Darm scene upon first entering the Ice Ridge of Noltia in Ys II Eternal / Complete. There's actually three different bugs going on here, but it was easier for me to record to one video.
The first glitch is basically a "failed" warp. Simply activate a warp during a screen transition, and the next screen will be mostly white (to get rid of it, just save and load, or simply exit the screen normally). Everything seems to function normally under the "white screen" effect, except that sometimes other characters will for some reason be facing right (you can catch a brief glimpse of a room before it turns white). This is especially unusual for the scene before the Zava battle, as her "human" form is never normally shown to be facing anywhere but down.
Aside from that, there is one other very peculiar side-effect of the "failed" warp, which brings me to the second glitch. For some reason, activating the Dalles / Darm scene under the "white screen" effect will load a glitched form of what appears to be the Dalles boss fight, instead of the other scene (you can tell by Dalles' positioning). However, you do not necessarily need to be under the "white screen" effect to trigger this bug (makes it a lot easier, though =p). You can instead make the warp menu fully load on the pre-Noltia screen, while at the same time triggering the scene (a bit harder to do). It should be noted that activating the glitched scene will force you to quit, unless you can manage to warp (not easy, as the warp menu is cancelled almost immediately by the glitched scene), in which case you will need to activate the normal scene. Too bad you can't manually escape to explore the rest of Solomon Shrine for the Cleria Sword, or else this bug could be a real game-breaker.
The last glitch causes the game to crash, probably because a warp is triggered, but Adol isn't around (he's supposed to be around for the Dalles boss fight, so using the warp in the glitched version still works as expected). All you need to do is activate the warp menu on the pre-Noltia screen (not under the "white screen" effect), and before it finishes loading, activate the Dalles / Darm scene (should be the normal one), and then activate the warp. For whatever reason, this scene will not immediately cancel the warp menu, so it's pretty easy to do.
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