Why JRPGs Reused Enemies — And Why Modern Games STILL Do It
Автор: MabiVsGames3
Загружено: 2026-01-21
Просмотров: 0
Описание:
Retro JRPGs reused enemies through palette swaps to save memory and development time — but why do modern games still do this today? In this short discussion, I break down classic JRPG design limitations, modern production realities, and whether enemy reskins are intentional homages or just smart reuse. Gameplay B-roll is from Evolution: The World of Sacred Device, a Sega Dreamcast dungeon-crawling JRPG known for repeated monster variants, procedural dungeons, and fast roguelite-style progression.
#JRPG #GameDesign #RetroGaming #Dreamcast #JRPGHistory #VideoGameDiscussion
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