My BRUTALLY Honest Review for SAROS! (PS5 PRO)
Автор: DreamcastGuy
Загружено: 2026-04-27
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Saros is an upcoming action game developed by Housemarque and published by Sony Interactive Entertainment. The game is set to be released for the PlayStation 5 on 30 April 2026. Saros is a third-person action game that combines bullet hell, third-person shooter, and roguelite elements.[2] The player controls Soltari Enforcer Arjun Devraj as he investigates a lost off-world colony on the planet Carcosa.[3] The game features persistent resource and progression systems that allows the player to permanently upgrade Devraj's loadout with new weapons and suit enhancements for subsequent playthroughs after each character's death.[4] Devraj is equipped with the Soltari Shield, a defensive tool that allows the player to block attacks and absorb the energy of incoming projectiles. This absorbed energy can then transform Devraj's right arm into the Carcosan Power Weapons and subsequently be discharged at hostile targets. While exploring the planet, the player finds Soltari Holograms. Collecting these holograms uncovers the planet's backstory and the events that unfolded there. The game follows Soltari enforcer Arjun Devraj (Rahul Kohli) and his team of colonists, who must explore the dangerous planet of Carcosa, where a perpetual solar eclipse constantly reshapes the landscape. In this video DreamcastGuy does a brutally honest review for Saros on the PS5 Pro with gameplay shown in a review style format while talking about how fun this new PS5 exclusive is to play.
During the eclipse enemies do curruption which redudeces your maximim health
Artificats boost your stats on a run. Giving you more profincy, attack power, or defense but you can also find
currupted ojnes during an exclusive that give MUCH bigger bonuses but come with downsides like healing is less effective but
your health is practically doubled.
Master electrifying bullet ballet combat – intense projectile-focused gameplay with a unique, neon-infused esthetic – to overcome ferocious enemies and spectacular boss fights.
Housemarque returns - With decades of experience crafting adrenaline-fueled, arcade-inspired mechanics,
Housemarque is back with the next evolution of the award-winning, third-person action seen in Returnal.
Bullet Ballet
Permanent Progression - Augment your loadout using an evolving set of weapons and upgrades. After every run
you’ll face a changed world, but the resources you gain will ensure Carcosa yields to you. With
Otherworldly sound design and musical score - Carcosa is brought to life by atmospheric, sci-fi-inspired 3D audio
soundscapes – all punctuated by a dark, electronic-meets-drone-metal musical score from multi award-winning composer, Sam Slater.1
Who can you trust? - Between runs, return to the Passage to track your progression and meet the crew of Echelon IV.
But beware: the Eclipse distorts more than physical spaces. As hallucinations and paranoia take hold, even your closest
allies may become your greatest threat…
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