River flow map generation experiment - Mantaflow + Geometry nodes - UPBGE/UE4/GODOT3
Автор: Miro Horvath
Загружено: 2021-12-17
Просмотров: 7108
Описание:
Little experiment to let River flow in various game engines(UPBGE,UE4,Godot) with a flow map texture made with fluid simulation in Mantaflow(Blender) and transferring flow vectors to baked mesh with Geometry nodes & Python API.
Flow map shaders used:
Blender/UPBGE - blendermarket.com/products/deltaflow
UE4 - • Water Flow Maps - UE4 Materials 101 - Epis...
GODOT3 - github.com/Maujoe/godot-flow-map-shader
Rock and wood models from Megascan
Music:
Phenomenon by Scott Holmes Music
https://freemusicarchive.org/music/Sc...
Twitter - / mirohorvath
Support core Blender development - https://fund.blender.org
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