How I create Stylized Environments and Assets - Full Workflow Breakdown
Автор: Stylized Station
Загружено: 2021-03-22
Просмотров: 16720
Описание:
Join my ultimate Substance Painter course here: https://bit.ly/3cVRXjc
Today, we're going to learn how to create stylized props and environments using a full production pipeline. If you've ever wondered about the full workflow for creating game art, then this is the video you need to watch.
In this breakdown, we're going to cover how to correctly block out your scene, modeling and sculpting using Maya and ZBrush, setting up environments using Unreal Engine, and stylized texturing techniques using Substance Designer and Substance Painter.
Laurie's Links:
https://80.lv/articles/gdc18-visual-a...
• Water Ripples Shader - UE4 Materials 101 -...
Artstation link:
https://www.artstation.com/lauriegreg...
--------------------------------------------
Follow me:
🌎 Website: https://stylizedstation.com
🎥 YouTube: / stylizedstation
🐣 Twitter: / stylizedstation
📸 Instagram: / stylizedstation
👑 Patreon: / stylizedstation
🎨 Discord: / discord
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: