3dsMax | Modeling and Texturing Retro Rocket - Part 1 [Modeling]
Автор: Nina Shaw - GameArt
Загружено: 2020-01-08
Просмотров: 2238
Описание:
Download all the original scene files on my Patreon page:
/ 40176352
In this video I show you how to model a Retro Rocket in Autodesk 3ds Max.
Features Covered:
Creating primitive objects
Using a modifier to alter an object's shape.
Aligning objects to each other
Using the Symmetry modifier to produce a mirrored duplication of an object
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Music credits:
TeknoAXE's Royalty Free Music - #97 (Climbing a Square Tree) Video Game Harp Soundtrack
http://teknoaxe.com/Link_Code_2.php?q...
Enjoy a New Day - Electro - Royalty Free Music
http://teknoaxe.com/Link_Code_3.php?q...
Hoverboard - Synthwave - Royalty Free Music
http://teknoaxe.com/Link_Code_3.php?q...
Royalty Free Intro Music #33-A (Jamming it Out on the Pavement Complete Mix) Electro
http://teknoaxe.com/Link_Code_2.php?q...
TeknoAXE's Royalty Free Music - Royalty Free Music #160 (The Okinawa Dance) Electro/Dubstep/Techno
http://teknoaxe.com/Link_Code_2.php?q...
Underground Revolution - Industrial - Royalty Free Music
http://teknoaxe.com/Link_Code_3.php?q...
TeknoAXE's Royalty Free Music - #117 (You Can't Dodge a Laser) Drum and Bass Suspense Action
http://teknoaxe.com/Link_Code_2.php?q...
#Autodesk3dsMax#Stylized#Gameprops#Assets
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