Ultimate Custom Night 4 Remaster (Fan-Made) Demo - 24/10 Mode Complete
Автор: Scratch FNaF Player
Загружено: 2024-03-14
Просмотров: 778
Описание:
Game link: https://gamejolt.com/games/UltimateCN...
After roughly 4 and a half hours of playing this mode over 2 days, and even more time building up to it, I've finally completed 24/10, and clutching with W. Pinky no less. I have no problem calling this the hardest thing I've beaten on this channel yet. It requires a lot of speed, precision and nerve control, & you better be okay with your hand hurting after playing for long enough, considering everything is by mouse.
By the way, this is only the demo...
Strategy:
Consider turning off Intense Music (Max Mode) in the settings, as it can make musical sound cues harder to hear, and also might make you more nervous knowing that you're more than halfway through the night.
At the start of the night, go to CAM 12 and close either the top or right door on W. Bluie's cam. Then go to the vent panel and close whichever vent you want. This will save you a bit of time on the chance that Bluie or Circus Baby goes to that entrance.
Watch CAM 12 as much as possible to keep Psycho Henry at bay. He can easily advance if a lot of characters decide to attack in a short amount of time.
W. Bluie will have a voice cue whenever he appears. Check only the cameras whose entrances are open (for example, if you have the right door closed, only check the left and top cameras). If you don't see Bluie in either of them, that means he's at the doorway you have closed. If you do spot him, close that door and then switch to a different camera in the TV so you can continue the cycle.
Check CAM 1 and 10 frequently for W. Redman and W. Pinky. You should let W. Pinky pass through CAM 3 so you don't have to use the speaker as much for her.
Only wind up Crying Child's music box when you see the warning icon flash on the bottom left of your screen, as it goes down pretty slowly.
Be very attentive for Charles, W. Greenie's and S. Snow Pealy's sound cues. Don't bother going back to turn off the transmission for Greenie, it will automatically turn off when it reaches 0 and it should regenerate fast enough to be ready for his next attack.
W. Darker can be a hassle while you're trying to look for Henry's head or W. Bluie, so practice quickly flipping the monitor down and up again. Keep in mind Darker can appear multiple times consecutively.
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