What's New in Minecraft Snapshot 23w03a? Ride command! Damage Wobble fix! No Auto-jump!
Автор: slicedlime
Загружено: 2023-01-18
Просмотров: 26019
Описание:
First snapshot of the year, first snapshot of the next version - and it has new commands, plenty of bug fixes and more! Check it all out right here! #minecraftemployee
slicedlime works as a Tech Lead for Minecraft at Mojang, but the YouTube and Twitch channels are personal projects run entirely in his spare time. This is an unofficial update video that aims to be the most comprehensive guide possible. Official announcement: https://www.minecraft.net/en-us/artic...
How to get a Snapshot: • Minecraft Tutorial - How to Get and Play a...
Introduction: 0:00
Mobs: 0:20
Gameplay: 0:43
Experimental blocks and items: 2:17
Camels: 2:32
Options & Accessibility: 3:02
User Interface: 4:02
Visuals: 4:13
Pack Format: 4:29
Commands: 4:35
Game rules: 7:57
Tags: 8:12
Text Components: 8:46
Custom Worlds: 9:09
Thank You: 9:18
Change Highlights in this version:
Mobs:
Vex now use a separate charging animation when empty-handed
Fixed MC-258295: Villager AI broken when workstation is nearby
Gameplay:
Fixed MC-26678: Damage wobble no longer shows direction of incoming damage
Fixed MC-121048: When an entity dies, the combat tracker only records the killing blow
Fixed MC-257875: Fire charges aren't consumed when igniting creepers using them in survival or adventure mode
Armor Stands now preserve custom names when placed and broken
Fixed MC-155433: Minecart with hopper not picking matching items from a mixed pile
Experimental Gameplay:
Mob heads can now be placed on top of note blocks without sneaking
Options:
Added an accessibility onboarding screen for players launching the game for the first time
Menu screens can now be navigated by using the arrow keys
Auto-Jump is now off by default
Added a new "Notification Display Time" accessibility option
Visuals:
Fixed MC-255545: Magma Cube shadows do not change with size
Fixed MC-165595: Guardian beam does not render when over a certain "Time" in level.dat
Pack Format:
The data pack version is now 11
Commands:
The clone command now supports cloning to and from different dimensions: clone from/to
A new string source is now available for the data modify command
execute if|unless loaded
execute if|unless dimension
New execute sub-command for selecting entities based on relation to the current executing entity: execute on vehicle / passengers / controller / owner / leasher / target / attacker
All time arguments to title times are now time durations and work with t, s and d suffixes
Fixed MC-122595: /weather command with duration 0 has the same weather for longer time
The duration of the weather change now matches the game's regular weather cycle if not specified
The duration parameter is now a time duration in ticks and works with t, s and d suffixes
To retain existing functionality, you need to add an s suffix to pre-existing commands
New command to allow entities to start or stop riding other entities: ride
ride (target) mount (vehicle)
ride (target) dismount
Game Rules:
Added commandModificationBlockLimit, controlling the maximum number of blocks changed in one execution of clone, fill and fillbiome
Text Components:
Out-of-bound arguments in translate formats are no longer silently ignored
Added an optional fallback field to translate text components.
Custom worlds:
precipitation biome field has been turned into has_precipitation boolean
Thanks to JochCool, Octojen, Vegguid & Violine for the assistance!
Some camera sequences rendered using the ReplayMod: https://replaymod.com
Music by zircon (https://zirconstudios.bandcamp.com):
"Snow Delta"
"Fabrication"
"Bouzouki Groove"
--
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#minecraft #23w03a
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