✍️ One Doodle Scrapped an Entire Game
Автор: Tiny Game Breakdowns
Загружено: 2025-12-03
Просмотров: 1239
Описание:
Ōkami didn’t start as a hand-painted masterpiece — it began as a realistic 3D nature simulation, inspired by the tech in the GameCube Resident Evil remake.
Then everything changed.
According to director Hideki Kamiya and producer Atsushi Inaba, a designer casually sketched a sumi-e style Amaterasu during development.
That single doodle blew the team away.
They scrapped the realistic art direction and rebuilt the entire game around a traditional Japanese ink-brush aesthetic.
The turning point came when a programmer got the Celestial Brush working in 3D for the first time.
Inaba said that was the moment they knew:
“Yes, this is going to be good.”
Ōkami became one of the most unique and beautiful games ever made — all because of one sketch and one breakthrough prototype.
Part of Unknown Game History — weekly shorts about surprising stories behind iconic games.
#okami #cloverstudio #hidekikamiya #atsushiinaba #capcom #ps2 #gaminghistory #retrogaming #devstories #videogamestories #gamedesign #behindthegames #artstyle #unknownhistory #2006games #gamingnostalgia #celestialbrush
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