Unreal 5.1 - How to use decal projections with Niagara particles (2d and volumetric)
Автор: Enrique Ventura
Загружено: 2023-02-25
Просмотров: 16403
Описание:
In this video I'll how you how to use 2d and 3d decal projections with Niagara particle systems.
In theory you can use a component renderer but performance is horrible and it doesn't work half of the times.
(This technique will be used in the next video in the cinematic VFX series)
Note: Credit to this technique goes to Niels Dewitte who shared this on the real-time VFX forums.
Enjoy!
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