Geometry nodes: how to "ignore" the modifier stack and use always the source mesh?
Автор: Nida Karagoz
Загружено: 2025-06-19
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✧ Geometry nodes: how to "ignore" the modifier stack and use always the source mesh? ✧
I really hope you found a helpful solution! ♡
The Content is licensed under CC BY-SA(https://meta.stackexchange.com/help/l...)
Note: This video always uses the same license as the source! ⚡
✿ Huge thanks to these wonderful contributors! ✿
(blender.stackexchange.com/users/64184/Pooya heydari)Pooya heydari
(blender.stackexchange.com/users/230865/Igor Muniz)Igor Muniz
✧ A special thanks goes out to the (blender.stackexchange.com/questions/333757/geometry-nodes-how-to-ignore-the-modifier-stack-and-use-always-the-source-mesh) Stackexchange community ✧
Have a lovely day! Stay safe and take care! ˎ₍ˊ˗ˋ₎ˏ
If anything needs attention, feel free to write me at: undomielya A.T gmail.com ♡
#geometry-nodes
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