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Dungeon Warfare - The Crucible, 9 Runes
Автор: Neil McVilly
Загружено: 2022-03-05
Просмотров: 310
Описание: Level 128. Three main traps used: Spinblade: 50, Harpoon: 50, Freeze Trap: 50. Not used but also maxed: Inferno: 50 to maximise cooldown of prebuilt inferno traps. Trap booster consumable: 50 to maximise the T4 dart spinblade which is the primary stopper. Rest in starting gold. The freeze traps and spinblades are mostly for crowd control to buy the harpoons enough time to work their magic. The existing inferno traps won't do much when the vine rune is applied. The free barricades are used to route the heroes to the ideal spot for this strategy at the bottom of the map.
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