This is a turned based Sprite Battle JRPG Gameplay using Physics made in Unity (Proof of concept)
Автор: Soyaa
Загружено: 2021-10-08
Просмотров: 2606
Описание:
This is a proof of concept created over a year ago. I'm sharing it because the new version of the game is coming along well.
The gameplay is turn based, physics based and inspired by sprite battle animations such as "Super Mario Bros Z".
In this proof of concept, the player can use normal attacks to break the enemy. This makes it susceptible to physics. If the enemy smashes the ground with enough velocity, it crashes and loses a turn.
The player can also chain attacks between his characters to keep his damage multiplier. The damage multiplier increases the critical hit chance and velocity strength of attacks.
Cheers!
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