FFXIV P12S Superchain 2A ALL PATTERNS
Автор: FFXIVSiggy
Загружено: 2023-06-26
Просмотров: 15938
Описание:
TIPS
Always start at the orb that has a short non-green tether to it.
The first orb is always N or S and is out + pairs.
The 2nd orb is always in the center of arena and is donut.
The 3rd orb can be either N or S (on the side you started or the opposite side are oth possible) and can be either proteans or pairs.
Her wings always light up from the bottom (unlike after Superchain 1 where it's random).
You only need to swap sides once, i.e. all 3 wings will never be on the same side.
You need 3 pieces of information before the castbar can finish:
1. Do we go straight or U-turn? (Look at the orbs tethered to the starting orb. If the long tether is green, it's straight through. Otherwise, U-turn.)
2. Which side do we start on?
3. When do we swap sides?
If it's U-turn, you don't have to go very far into the middle.
Healers and ranged may need sprint to make it out of the chariot at the initial orb.
Tanks and melee should not start too far in front because there is a chariot in the middle. Recommended position for MT + M1 is for your character model to still be touching the initial superchain orb (see 2:54 for an example)
The last orb resolves AFTER the 3rd wing cleave. WAIT for the wing cleave to resolve before moving into your protean/partner position.
Raidplan: https://raidplan.io/plan/JwYezzNAy3B4...
Timeline
0:00 Straight + Never swap
0:32 Straight + Swap after 1st
1:06 Straight + Swap after 2nd
1:39 U-turn + Never swap
2:12 U-turn + Swap after 1st
2:45 U-turn + Swap after 2nd
FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd.
© SQUARE ENIX CO., LTD. All Rights Reserved.
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: