How to use GitHub on an Unreal Engine 5.6 project for revision control
Автор: Anchorpoint
Загружено: 2025-10-24
Просмотров: 87
Описание:
This video will teach you how to use GitHub to collaborate on your Unreal project using Anchorpoint. You will learn how to create a new repository on GitHub, push files, use file locking (similar to file checkouts) and undo commits.
All the operations can also be performed from an Unreal Engine plugin.
This video uses the free version of Anchorpoint, and the learning outcomes are applicable to all Git clients. Here, we use the term 'revision control', which is synonymous with 'source control' or 'version control'.
Login / Create an account on GitHub: https://github.com
Download Anchorpoint: https://www.anchorpoint.app/
Download the Unreal Engine plugin for Anchorpoint: https://www.fab.com/listings/c37f3c5e...
Project used in the intro: Stack O Bot https://www.fab.com/listings/b4dfff49...
00:00 Intro
00:31 Version control landscape
01:25 Why use git
03:01 Creating a GitHub repository with Anchorpoint
08:57 Unreal workflow - make changes, push files and file locking
11:13 Using Anchorpoint plugin in Unreal engine
13:25 Undo commits - revert to previous commits
14:50 Invite team members
#unreal5 #unrealengine5 #unrealengine #github #git #versioncontrol #sourcecontrol #perforce #devops #gamedev #gamedevelopment #gamedesign
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: