Gamification & Behaviour Change - by Ashwin Rajan
Автор: Behavioral
Загружено: 2019-10-19
Просмотров: 130
Описание: Are digital products, software and services that solve human problems becoming more like games? Or is gamification invading real life? In this talk, Ashwin Rajan explores the increasingly fuzzy boundaries between the two worlds. The role of behaviour and its change within this context is then discussed using the tool he developed, for free download here: https://behaviourdesigncanvas.info.
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