Stronghold’s Walls: A Feature That Lost Its Purpose
Автор: Northern Strategist
Загружено: 2026-01-18
Просмотров: 9101
Описание:
Stronghold has always been famous for its castle walls, brutal sieges, and defensive gameplay — but over the years something changed.
In this video, I break down how wall mechanics evolved across every Stronghold game, from the legendary block-based defenses of Stronghold 1 and Crusader to the faster, weaker, more fragile walls seen in modern entries like Crusader 2 and Warlords.
We’ll explore why classic Stronghold sieges felt slower, heavier, and more strategic — and why newer games struggle to recreate that feeling.
If you love castle builders, RTS strategy, or classic Stronghold nostalgia, this deep dive is for you.
⏱️ Timestamps
00:00 – Why Strongholds Walls are Special
00:51 – Stronghold 1 & Crusader Wall Mechanics Explained
02:27 – Stronghold 2 & Legends: Bigger Walls, Bigger Spectacle
03:35 – Stronghold 3: New wall machanics, New Problems
05:18 – Crusader 2 & Warlords: Faster Sieges, Weaker Castles
06:45 – Which Stronghold Game Had the Best Walls?
07.21 – What do you think? And upcoming Discord Channel
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Thanks for watching :)
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