OUTER WILDS - How To Tell A "Human" Story (A Let's Play Video Essay)
Автор: courtney mf
Загружено: 2023-04-05
Просмотров: 325
Описание:
!!! SPOILER WARNING FOR THE ENTIRE GAME !!!
Outer Wilds: How to Tell a “Human” Story - by Courtney, Jenny Pan, and Clark for VISM 2002_301 Audio Visual Essay.
Script: Courtney
Gameplay: Courtney
Video Editing: Courtney
Research: Clark
Narrator: Jenny
Timestamps
00:00 Start
00:21 Act I: The End
05:12 Act II: Curiosity Killed the Cat
09:31 Act III: Alone (Together)
13:17 Act IV: Transcendental Existentialism
15:37 Act V: The Ontology of Love
18:14 Act VI: The Beginning
Sources
1. Anyó, Lluís. “Narrative Time in Video Games and Films.” GAME, no. 04, 2015, pp. 63–74.
2. Carmichael, Gail, and David Mould. “Chronologically Nonlinear Techniques in Traditional Media and Games.”
3. Hazen, Michel. “Exploring Narrative Complexity in Outer Wilds: A Textual Analysis on How User Agency and a Time-Loop Influence the Narrative Complexity.” 8 July 2020.
4. “Outer Wilds.” Mobius Digital, www.mobiusdigitalgames.com/outer-wilds.html.
5. Outer Wilds. Steam, Mobius Digital, 2019
6. Outer Wilds: Echoes of the Eye. Steam, Mobius Digital, 2021
7. Salakja, Sarah. “Beyond the Supernova: Time, Space, and Utopia in Outer Wilds.” University of Alabama, 2022, pp. 1–13.
Music Used (in order)
1. Outer Wilds - Andrew Prahlow
2. End Times - Andrew Prahlow
3. The Sun Station - Andrew Prahlow
4. The Museum - Andrew Prahlow
5. The Ash Twin Project - Andrew Prahlow
6. Space - Andrew Prahlow
7. Final Voyage - Andrew Prahlow
(The rest is in game audio)
Outer Wilds (2019) was developed by Mobius Digital and published by Annapurna Interactive.
The Echos of the Eye DLC content was shown at the end of the video, but is not covered at all (although, if we weren't already severely over time for our assignment, we would have discussed it as well)
Please play this game!!! Thank you for reading!!
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