The Pinball Arcade (PS3) Black Knight 2000
Автор: RubiconAlpha
Загружено: 2014-07-16
Просмотров: 1258
Описание:
Finally the pinball table I have been waiting for since FarSight Studio started remaking classic pinball has been released for the PS3. Don't laugh at my rusty skills on this first play-thru. It's been over 15 years since I had my hands on the real machine.
After the first couple of balls I started to get a feel for it again. I nearly cleared the table's standard goals on my first play. Just needed a Magna-Save to complete the first five. Did get it with my following game and completed most of the wizard goals soon after.
Note: Currently "The King's Ransom" resets any time you leave this table. So you have to play multiple games in a row to build it up. A save for it would be welcome FarSight Studio.
Black Knight 2000 (PS3) Standard Goals:
Goal 1 - Save a ball with Magna-Save
Goal 2 - Collect a Lightning Wheel Award
Goal 3 - Score a Hurry-Up
Goal 4 - Score a Ramp Loop Combo
Goal 5 - Earn an Extra Ball
Black Knight 2000 (PS3) Wizard Goals:
Goal 1 - Score a 100K Skyway Loop
Goal 2 - Score a Skyway Bonus
Goal 3 - Score a Jackpot
Goal 4 - Score a Double Knights Challenge Million
Goal 5 - Activate The King's Ransom
Table details from The Internet Pinball Database:
Manufacturer: Williams Electronics Games, Incorporated, a subsidiary of WMS Ind.,
Incorporated (1985-1999) [Trade Name: Williams]
Model Number: 563
Common Abbreviations: BK2K, BK2, BK2000
MPU: Williams System 11B
Type: Solid State Electronic (SS) [?]
Production: 5,703 units (approximate)
Serial Number Database: View at The Internet Pinball Serial
Theme: Historical - Knights
Notable Features: Flippers (3), Pop bumpers (3), Ramps (2), 3-bank drop-targets (2), Vertical Up-kicker (1), Kick-out hole (1), Split-level playfield, Horseshoe lane, Magna-save, Kickback. Hitting the three targets on the drawbridge lowers the drawbridge, providing access to the skyway ramp.
Three multiball modes: "Double Knight's Challenge" (2-ball), regular multiball (3-ball), and "King's Ransom" multiball (3-ball timed wizard mode).
Concept by: Steve Ritchie
Design by: Steve Ritchie
Art by: Doug Watson
Mechanics by: Joe Joos Jr.
Music by: Dan Forden, Brian Schmidt, Steve Ritchie
Sound by: Dan Forden, Brian Schmidt
Software by: Ed Boon
Notes: Game has two different plastic artwork versions for the upper playfield: "futuristic" style" and "stone castle" style. These differing plastics appear around the lock assembly, near the "W.A.R" lanes, as the upper ramp cover, and as the "magna-save ready" sign. Reportedly, the "futuristic" artwork may be the earlier design.
Steve Ritchie confirmed his voice (and not Rich Karstens) is the voice of the Black Knight in this game.
Stephanie Rogers and Glo Van Vlack are the voices of the Choir of Angels.
Marketing Slogans: "He Rides Again." "He's Back."
Gameplay captured with a Hauppauge HD PVR. Video post work and slight audio tweaking done with Sony Vegas Movie Studio HD Platinum 11.
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