Medieval Engineers - AI Peasant Workers, Lifting Rocks
Автор: LastStandGamers
Загружено: 2015-03-24
Просмотров: 97800
Описание:
The object manipulation tool has been added in Medieval Engineers. This tool can be used for moving, and throwing dynamic objects (a dynamic object is anything that is not attached to the ground or on a grid that is attached to the ground – for example a stone that is on the ground is a dynamic object and can be manipulated while a stone that is part of a building is a static object, thus it can’t be moved). The character is able to pick up objects that weigh less than 180 kg and throw them, but objects that are heavier than 180 kg can only be pulled/pushed.
Additionally, we added a new type of AI character, “peasants”. This is a prototype version and is still work-in-progress. Their purpose for now is to collect stones and other objects and move them to their spawn point. Also, the behavior tool can now support multiple behaviors (barbarians and peasants) – see the guide for more info: http://steamcommunity.com/sharedfiles....
Lastly, there is a chance of fogs during the morning hours. Also, we implemented the feet IK algorithm, which means that the character’s legs will adapt to the terrain.
Features
manipulation tool (pick up or push objects. Objects heavier than 180 kg can only be pulled/pushed)
peasants (AI character able to pick up stones and move them to his spawn position. The maximum number of peasant bots in a world is set to 3 for now. The maximum number of barbarians is 4)
AI behavior tool supporting multiple behaviors (barbarians and peasants)
occasional morning fog
feet IK algorithm (character's legs can adapt to the terrain)
New blocks
Round roof 1x1x1
Fixes
fixed stretched textures on spiral stairwell
fixed crash when you place a slope battlement as compound block with stairs
fixed wall torch issue having too sharp light sphere
day/night duration slider has an ability to be set by ctrl + left click
fixed missing textures on hay roofs
fixed rag-doll animation of broken limbs
fixed character's receiving damage animation
fixed flashing screen when setting the daylight
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