I Posted a Game Dev Video Every Day in January (Here’s What Happened)
Автор: pixelqla
Загружено: 2026-02-22
Просмотров: 87
Описание:
#indiedeveloper #indiegame #devlog #pixelart
For 31 days straight, I improved my indie game Soul Flame every single day.
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This is the full January challenge — no intros, no fluff — just pure development progress back to back.
Soul Flame is an action-adventure platformer inspired by Celeste and Hollow Knight, but pushing in its own direction with emotional storytelling, responsive combat, and tight platforming.
In this video you’ll see:
• Combat overhauls
• Hit stun + impact polish
• Pogo mechanics
• Rope physics upgrades
• New enemies & boss design
• Bloom, particles & visual polish
• Camera systems
• Sound design upgrades
• Auto-tiling tools
• New biomes & environments
• Title screen redesign
Table of Contents
0:00 - Intro
1:07 - Day 0
1:41 - Day 1
2:24 - Day 2
3:13 - Day 3
4:24 - Day 4
5:25 - Day 5
6:01 - Day 6
6:36 - Day 7
7:07 - Day 8
7:36 - Day 9
7:59 - Day 10
8:18 - Day 11
9:01 - Day 12
9:34 - Day 13
10:27 - Day 14
11:01 - Day 15
11:44 - Day 16
12:20 - Day 17
12:48 - Day 18
13:19 - Day 19
13:45 - Day 20
14:25 - Day 21
14:51 - Day 22
15:23 - Day 23
16:10 - Day 24
17:18 - Day 25
17:39 - Day 26
18:33 - Day 27
19:26 - Day 28
20:06 - Day 29
20:38 - Day 30
21:09 - Last Day + Outro
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