New Map Update - Live Demo and Q&A!
Автор: Shard Tabletop
Загружено: 2025-06-11
Просмотров: 486
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🔴 Live Q&A + Map Demo | Shard Tabletop’s New Map System Update!
Join Hal and Darren, the co-creators of Shard, and Shard's Community Manager Nick, for an in-depth live demo and Q&A of our brand-new map system! In this 1-hour stream, we walk through the updated UI, demonstrate dynamic player/GM tools, and show off new features like token attachment, auto-cleanup of effects, area-of-effect visualization, fog region editing, and more.
Whether you're a veteran GM or a new player, this walkthrough gives you the tools you need to level up your virtual tabletop experience.
👉 Got feedback or feature requests? Drop them in our Discord: / discord
⏱️ Timestamps
00:00 – Welcome & Introduction
00:45 – Spellcasting & Area-of-Effect Demo (Fireball, Targeting, Saves)
02:20 – How to Add Custom Spell Tokens (Tagging & Substitution)
04:45 – New Undo/Redo Damage System
06:00 – Player Turn Demonstration (Fog Cloud, Hunter’s Mark, Colossus Slayer)
09:00 – Map Interaction Tools: Measuring, Selecting, & Group Control
11:30 – Token & Spell Duration Logic (Auto-Fade, Concentration)
13:00 – Bug Reports & Feedback Loop
15:00 – Player Toolbar & Quick Action Shortcuts (Damage, Attacks, Cantrips)
18:00 – GM Role Visibility Options & Custom Settings
21:00 – Targeting System & Chat Integration for Damage Application
24:00 – Token Auras & Spell Attachments (Spirit Guardians, Light)
27:00 – Ship Encounter & Token Attachments in Motion
30:00 – Boss Design Possibilities (Multi-Part Monsters & Formations)
32:00 – Fog Region Editor Overhaul (Snapping, Simplified Controls)
35:00 – Building Fog as a GM (Live Example with Elven Fortress)
37:00 – Fog Density Settings & Visual Clarity Options
39:00 – Developer Commentary: Why the Map System Was Rebuilt
43:00 – Potential Future Roadmap: Dynamic Lighting, System Support, Animated Tokens
47:00 – Performance Considerations for Large & Animated Maps
50:00 – Text & Visual Additions to Maps Without Pins
51:00 – Future Plans for Dynamic Lighting & User Controls
53:00 – Closing Thoughts & Community Thanks
#DnD #VTT #TTRPG #tutorial
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