How to Set Up the Modular Third-Person Framework in Unity | Quick Guide
Автор: Raxis Studio
Загружено: 2025-08-12
Просмотров: 105
Описание:
In this video, I’ll walk you through the simple setup process for the Modular Third-Person Framework — a powerful, interface-driven, and fully modular system designed for Unity developers who want complete control over third-person gameplay.
You’ll learn how to:
✅ Import the framework into your Unity project
✅ Set up the Player-Controller script in just a few clicks
✅ Configure core systems such as movement, camera, and interactions
✅ Use Scriptable Objects to customize settings without touching the code
Whether you’re building a prototype or a fully polished game, this framework adapts to your workflow and lets you enable or remove systems without breaking the codebase.
💡 Key Features of the Framework:
Full Locomotion: Idle, Walk, Jog, Sprint, Crouch, Crawl, Jump, Roll, Strafe
Parkour, Climb, Cover, Swim, Dive systems
Advanced IK for hands & feet
Dynamic collider adjustments for slopes & uneven terrain
Vitality Systems: Health, Stamina, Breath
Scriptable Object–driven configuration
Granular Debug Tool for runtime testing
🔗 Get the Framework on Unity Asset Store:
https://assetstore.unity.com/packages...
🌐 Learn More:
Website: www.truetacticalstudio.com
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LinkedIn: / true-tactical-studio
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#Unity #Unity3D #GameDev #UnityAssetStore #ThirdPersonController #GameDevelopment #IndieGameDev #truetacticalstudio
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