Hidden Details in Age of Mythology: Retold Gameplay - Pop, Favour, Myths, Norse Vills, Comparisons
Автор: Black Adder's Plays
Загружено: 2024-06-30
Просмотров: 590
Описание:
Xbox Games Showcase with AoM:R had a lot more hidden details than one could think during our first look-through! Let's delve into very important pieces like Population Limit, Favour, further user interface features, unit collisions, civilisation/God changes and comparisons with original Age of Mythology.
Still some comparison info might be a bit off due to hidden upgrades Tech Tree is not good in showing, sorry, thanks ChronoJJ for the info and discussion thereof - again, I'm not a walking encyclopedia, so compare yourselves, hopefully you can get the idea, as some things are clearer.
Xbox Games Showcase Deep Dive - Age of Mythology: Retold: • Xbox Games Showcase Deep Dives | Ara: Hist...
Timestamps:
0:00 Intro and Sphinx pop and resource cost (sorry for not switching over the screen, corrected)
11:35 How Pop Limit works
18:15 Favour gathering changes, Myth Units' pop limit
46:54 Further details and unit/building comparisons with the original game (there is still might be some discussed imprecisions due to some units having hidden upgrades not properly showing in Tech Tree)
54:00 Extra buttons on enemy buildings for easier micro?
1:44:53 Norse Vill building a House
1:51:08 Units pushing each other around, poor Scarab
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This video was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires and Age of Mythology, © Microsoft Corporation. Game Content Usage Rules: http://www.xbox.com/en-US/developers/...
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