11. Making the Grid Resolution Independent - Build 2048 puzzle game in Unity 3D
Автор: Dev Tutorials
Загружено: 2016-02-19
Просмотров: 7775
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Learn programing by creating your own language: https://bit.ly/2GjCCaE
Download tutorial assets: http://adf.ly/1XAiNA
Download Unity3d project for this lecture: http://adf.ly/1XAhmf
Download final build for Android: http://adf.ly/1XAiN9
Download final Unity3d project: http://adf.ly/1XAiN8
Tutorial playlist: • Build 2048 puzzle game in Unity 3D
In this lecture we will make our grid stretch when we resize our screen by using the AutoGridLayoutGroup script that was in the Resources to Start 2048 Development folder. We will also use AspectRatioFitter script to make our game field always preserve square shape.
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