Unreal Engine Prototype – Boss Encounter (Solo Project)
Автор: Clay)Moon
Загружено: 2026-03-05
Просмотров: 44
Описание:
Sound design and implementation prototype built in UE 5.2, which includes work across gameplay and audio systems:
-Combat and spell systems
-Enemy behavior and combat logic (Blueprints, interfaces, managers)
-MetaSounds: one shots, RTPCs and synthesis
-Sound design (spells, enemy, movement, environment, non-diegetic)
-Spatial audio, mixing, ducking, reverb, concurrency
-Animation blueprints (timing, blending and integration)
-Projectile and movement logic
-Time dilation and camera effects
-Niagara VFX (implementation, setup and tuning)
-Health, mana, and damage systems
-Targeting and enemy aim systems
-Lighting tweaks and UI setup
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