Celeste Fundamentals: 12f Jump
Автор: yujene
Загружено: 2026-02-05
Просмотров: 4463
Описание:
releasing jump after jump timer expires and before half grav results in the same jump height, so a starting position setup can make optimal landings easier (this concept applies generally for any type of jump and is applicable beyond just speedrun strats)
timestamps:
0:00 optimal landings are hard
0:10 jump anatomy
0:41 jump heights
1:07 how to make this useful
1:20 textbook example
1:36 neuron activation
1:52 general concept
2:01 15f wallbounce example
2:21 summary and other applications
strat posts of strats shown chronologically:
secure mess / discord
search arb / discord
wonder 1500m wallbounce / discord
chasm liftboosted wallbounce / discord
ninz deathless / discord
creeps hard clear / discord
secure shrine spiked wallbounce / discord
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