CREATING CREATURE SKIN using ZBRUSH CLOTH
Автор: SouthernGFX
Загружено: 2026-01-27
Просмотров: 240
Описание:
In this video, I’m exploring how to use ZBrush Dynamic Cloth Brushes to create believable creature skin, membranes, and organic surface detail.
We’ll look at how these brushes can be used to simulate stretched skin, sagging folds, tension points, and natural wrinkles — perfect for creatures, monsters, and alien designs. I’ll show you how to control gravity, thickness, and pinning to shape forms that feel alive, not sculpted.
This workflow is ideal for wings, neck folds, underbellies, facial skin, and any area where anatomy meets movement. It’s a great way to move beyond standard sculpting and start thinking more like a creature designer and digital effects artist.
If you’re into creature design, ZBrush workflows, or building production-ready sculpts, this tutorial will give you practical techniques you can use straight away.
Topics covered:
– Setting up Dynamic Cloth in ZBrush
– Creating stretched and loose skin
– Controlling tension and weight
– Adding realistic folds and creases
– Refining for high-detail creatures
Subscribe for more creature design, sculpting tips, and behind-the-scenes workflows from SouthernGFX.
Let me know in the comments what creature you’re working on — I’d love to see it.
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If you have enjoyed this video and the style of teaching, then take a look at our latest courses:
Nomad Sculpt – The Ultimate Course: https://www.southerngfxcreativecourse...
Creature Feature https://www.southerngfxcreativecourse...
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This is a private group but is for anyone to join. VARSI PRIME is a fictional planet that has been discovered. The group is open to anyone who would like to design and create creatures for the planet. Each month there is a new challenge and a new biome.
You do also have a module in this course where you will find more detail for each biome.
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