Assassin's Creed Origins - Very Early Alpha Version Gameplay [~2014 - 2016]
Автор: RaiEduHar
Загружено: 2021-10-29
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Assassin's Creed Origins/Empire - Very Early Alpha Version Gameplay [~2014 - 2016]
These clips are taken from a 2018 GDC presentation by Jean Guesdon, creative director of Assassin's Creed Origins. You can see how Unity was a starting point for this game, and how gradually they changed a lot of things. Kind of impressive how versatile the game engine is.
If you want more context behind these clips, watch the full presentation here - • 10 Years of Evolution of the Assassin's Cr...
00:00 - Leap of faith from a Lake Mareotis viewpoint, overlooking Alexandria.
00:27 - Senu flight over (possibly) Faiyum region.
01:20 - Foundation of NPC systems and a look at some basic unfinished locations.
02:10 - Early hitbox based combat.
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