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(Voxel World Mechanics) When the trees grow out of control, and you have to burn off
Автор: Motivic
Загружено: 2025-10-13
Просмотров: 59
Описание: We have here a small cube world, with water, sand, fire, steam, rain. This is all I've implemented so far! I hope it looks sort of interesting! #pixelart #voxelart Written in c++ with OpenGL. I'll add more elements and interactions soon, but first I was trying to work out how to turn this into an interactive 'voxel art' simulator, which requires finding out how to make a better voxel drawing procedure (I guess minecraft requires you to zoom in and modify things directly, but optimally you could 'paint' without zooming in). For now I'm just copying the minecraft style. #minecraft
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