Mortal Kombat Trilogy (Playstation) - Kitana Playthrough [HD] | RetroGameUp
Автор: RetroGameUp - TAS Videos
Загружено: 2021-02-17
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The Playstation version of Mortal Kombat Trilogy was developed and published by Midway Games (in North America and Europe) in 1996 for the North American and European market and in 1998 for the Japanese market.
TIMESTAMPS
0:00 Game Start
2:04 VS. Scorpion
3:08 VS. Ermac
4:11 VS. Noob Saibot
5:14 VS. Reptile
6:22 VS. Liu Kang
7:28 VS. Sonya
8:31 VS. Kano
9:36 Endurance 1 (Ermac, Mileena and C. Sub-Zero)
11:12 Endurance 2 (Goro and Kintaro)
13:13 VS. Motaro
14:17 VS. Shao Khan
15:52 Mega Endurance (All male ninja)
19:20 Credits
KITANA PLAYTHROUGH
Kitana is identical to her Ultimate Mortal Kombat 3 forms. She doesn’t gain any new move or animation.
Compared to her MK2 incarnation, Kitana is nerfed, but she has kept her some of her move that will help her do highly damaging hit. Her Fan Lift is best used when near a corner for high combo possibilities. Her Fan Toss technique is slower, but she can also perform it while airborne. Arguably faster and more powerful, this move is also an excellent way to start combos. Finally, she has kept Sonya’s Air Punch she had in MK2 and is mainly used to counter air attacks and not necessary to go in combo.
Against the CPU, Kitana can have a hard time. Her combo is quite hard to execute correctly (especially the one involving her fan) but are damaging. She will have an easy time to hit the CPU with her Fan Toss when thrown airborne and the move can be used to avoid the projectile as well since you float for a few seconds in the air. Her throw is also very fast and easy to spam against them until you get higher in the tower.
Mortal Kombat Trilogy for the Sony PlayStation was released in 1996 as part of Midway’s effort to bring a complete Mortal Kombat experience to home consoles. This version merges content from the first three arcade titles—Mortal Kombat, Mortal Kombat II, and Ultimate Mortal Kombat 3—to offer what was, at the time, the most comprehensive entry in the series available on a home platform.
The game features a total of 37 playable characters, including nearly all fighters from the arcade versions and several secret or previously unplayable ones. Among them are Rain, Noob Saibot, and Chameleon, a hidden character exclusive to this version who randomly cycles through the palette-swapped male ninjas. Notably, Johnny Cage returns in this version, portrayed by a different actor than in the earlier games.
Nearly every stage from the original arcade trilogy is included, providing a variety of familiar backdrops for combat. Each character retains their signature special moves, and the game supports multiple finishing options such as Fatalities, Animalities, Babalities, Friendships, and Stage Fatalities. A new mechanic introduced specifically for Trilogy is the Aggressor Meter, which builds up as players land hits. When full, it temporarily boosts the character’s movement speed and attack power, encouraging a more offensive style of play.
While the gameplay is mostly faithful, the console’s CD-ROM format introduces noticeable loading times between rounds and occasional performance dips, particularly during transformation moves or when using characters with complex animations. Audio quality is somewhat compressed, though it remains consistent with the overall presentation.
TAS tools were used in this playthrough.
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