Game Asset Full Workflow | Stylized Safe | 3dsMax/Substance Painter
Автор: Nina Shaw - GameArt
Загружено: 2021-02-12
Просмотров: 974
Описание:
Download all the original scene files on my Patreon page:
/ 47452825
Dowload my Smart materials here:
/ 43717796
Join the Patreon group for more : / ninashaw
Special Thanks to my Patrons!
JB3D
Aravise
Michael Fitzpatrick
dhiraj more
Konstantin Mihalev
Red
Hector Cuevas
La Caverne Du VFX
In this video I'll show you the complete workflow on how to model, unwrap a Stylized Safe in Autodesk 3ds Max, and then texturing it in Substance Painter.
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Thank you all for your support. If you have any questions please don't hesitate to contact me: [email protected]
Here’s a list of some of my Main Hotkeys in 3dsMax:
B – Bevel
CTRL+C – Copy
CTRL+V – Paste
CTRL+Z – Undo
Z - Zoom
C – Connect
ALT+X – See-Through
F – Front View
T – Top View
L -Left View
P – Perspective View
Q- Select and move
W- Select and rotate
E- Select and scale
SHIFT+R - Repeat last command
G – Hide Grids Toggle
M – Material Editor Toggle
F3 – Wireframe View Mode
F4 – Edges Shaded View Mode
S – Swift Loop
R – Regularize Edge Loop (Script)
A – Ring
CTRL+A – Select All
CTRL+I – Invert
SHIFT+S – Stitch (Uv’s tool)
1 – Select Vertices
2 – Select Edges
3 – Select Border
4 – Select Polygon
5 – Select Element
#Autodesk3dsMax#SubstancePainter#Stylized
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