Telling a Story Without Words in KEEPER with Double Fine's Lee Petty | Game Maker's Notebook Podcast
Автор: Academy of Interactive Arts & Sciences
Загружено: 2026-01-12
Просмотров: 968
Описание:
Trent Kusters chats with Lee Petty, Creative Director on Double Fine's newest adventure, Keeper. Together they discuss where the idea to anthropomorphize a light house; why they avoided dialogue and how it pushed them creatively; how silence and emptiness shape emotional tone; the importance of restraint; and what he's learned about leadership throughout his journey at Double Fine.
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