GB Studio 4.2 Action Adventure Tutorial - Part 2: Tilesets, HUD, First map
Автор: Sunday Night Games Dev
Загружено: 2026-02-17
Просмотров: 442
Описание:
With part 2 of the Action Adventure Tutorial, we'll make our first map, add a HUD, and have enemies damage us and take our hearts away!
And also I will pretend I know how Assembly works.
00:00 Tiled - Software to make maps
15:00 Bring the map to GB Studio
19:37 Tile Priority in GB Studio
20:00 Enable Color Mode in GB Studio
23:20 Editing Color Palettes
29:15 Edit Tileset to fix Tile Priority
33:48 GBVM Script - Setting up the HUD
45:45 Fix interact button
50:10 Actually show stuff on HUD
52:46 Crazy Idea... turn numbers into hearts (in font file)
57:50 Set up variable to show hearts
01:01:04 Add the variable to GBVM script
01:08:53 Having enemies damage player and change health
01:23:48 Fix the player being able to hide behind HUD
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