[The Crowd Arsenal Series Tutorial] Crowd Simulation in Houdini — Intersect Function
Автор: FxCrowd
Загружено: 2025-12-11
Просмотров: 63
Описание:
In this tutorial, we explore how to use the `intersect()` function to detect obstacles and build smarter crowd behavior.
By checking whether a zombie has a clear line of sight or whether its path is blocked, we can prevent “x-ray vision” behavior and make the agents’ reactions more realistic.
This simple mechanism can be expanded into:
obstacle detection
vision-based target acquisition
navigation logic
enemy awareness systems
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