Top Tang Ep 2 - Anthony Fischer Interview [Being and Becoming]
Автор: Top Tang
Загружено: 2026-01-17
Просмотров: 131
Описание:
Wishlist and request access for the public demo that releases Jan 20th 2026 on Steam: https://store.steampowered.com/app/19...
Follow The Kickstarter: https://www.kickstarter.com/projects/...
Listen To The God Tier Music:
• Corrupted Dream - Being and Becoming Origi...
I was blessed with the chance to interview the director of an upcoming indie metroidvania that I absolutely fell in love with from just the trailer alone. The music, atmosphere, and combat from the demo already feels absolutely phenomenal.
0:00 intro
0:26 what is being and becoming?
1:28 what games are you playing, and what inspired being and becoming?
2:20 GOTY prediction (2025)
2:52 when did being and becoming start development? Did switching engines change things?
5:16 In depth explanation of the weapon and ability system
8:00 Is the player character really under water?
9:40 Watching JoJo's for research?
11:30 Blind Ranking Anime
14:40 Blind Ranking Games
20:20 The Story Of How You Got Funded?
26:00 Your team includes some Terraria modders, what did they make?
26:20 How did you meet Holland Albright (Being and Becoming Composer)?
27:40 How did having Hypnopompia Influence the game?
31:30 Any plans for a sequel or future project?
33:20 What's your favorite thing that's changed during development over the years?
36:00 Does player choice during exploration have more impact than dialogue choices?
37:21 How did you make back tracking feel rewarding in being and becoming?
39:15 How difficult is being and becoming?
40:32 how do you manage giving the player multiple options and balance it well?
46:32 What is the thing around the main characters neck?
48:28 We are only a few DAYS (Jan 20th) away from the demo releasing, what are you most excited for players to experience?
49:30 Do you have any advice for future game devs that are just starting out?
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