Speed Up Your Game Dev: 2D Image to Rigged 3D Character (AI Workflow) using Tencent Hunyuan 3D
Автор: Moses GameDev
Загружено: 2026-01-29
Просмотров: 52
Описание:
I often Struggle to keep up with asset creation for multiple game prototypes. In this video, I’m breaking down my experimental workflow for transforming a single 2D character concept into a fully rigged, game-ready 3D model using the power of Generative AI.
We’ll go from a Pinterest inspiration to a textured character in a T-pose, ready for Unreal Engine, Unity, or Blender—saving hours (if not days) of manual modeling time.
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