Realistic Car Crash Physics Test | Soft-Body Damage Prototype
Автор: Stellarica Interactive
Загружено: 2026-01-20
Просмотров: 1790
Описание:
This is an early prototype focused on realistic, physics-driven car crash simulation.
All deformation, impacts, and vehicle behavior are calculated in real time with physical correctness, no pre-baked animations or scripted damage.
The video demonstrates:
• Head-on and angled wall impacts
• Vehicle-to-vehicle collisions (including T-bone crashes)
• Repeated impacts showing deformation persistence
• Collisions with different masses and rigid obstacles
The simulation is built using Godot Engine, with a custom car damage and deformation system implemented on top of Jolt Physics.
Slow-motion segments are included to highlight deformation accuracy and physical response.
This project is part of an ongoing experimental car physics game developed independently.
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