Mortal Kombat 3 Playthrough (MS-DOS) (the Botswana dancing robot that could)
Автор: MightyK
Загружено: 2026-02-04
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Playthrough of Mortal Kombat 3's DOS version as Cyrax (Cyra%?). Again, I wanted to avoid imitating RQ87 but frankly Cyrax was the only comfortable way I could 1CC this version of MK3. If you wanna see his video of the PS2 version of this as Cy, well here you go: • Mortal Kombat 3 playthrough (PS2) (1CC)
Again this version is available on GOG but fuck them and their genAI banner.
Also this is vanilla MK3. Ultimate MK3 never got a PC port until technically 2011.
This time, much like MK1 DOS, difficulty was on Medium this time. For Cyra% the preferred cheese strat is throwing his Green Net out when the opponent is closed, as they're hardwired to go for a sweep at close range. But the net will always ensnare them first. Usually you can dial-a-combo them, but I like to Roundhouse them instead so I can run into range and ready another green net. Good shout, most of the time, provided you're not dealing with Liu Kang absolutely spamming Bicycle Kicks or Sheeva spamming her Teleport Stomps. Those times I felt like that one disabled kid when Katsuki Bakugo walked into the room and caught sight of me. But I got there, I got them.
And yes that IS another MK3 video where I pick on Bakugo in the description, but he's a piece of shit so fuck his feefees.
After that though you gotta deal with Motaro and Shao Kahn.
Now Motaro isn't absolutely ballistic hyper aggressive like in arcade or tedious like he was in my MK Advance video ( • Mortal Kombat Advance SUPREME PLAY (Game B... ) but he is still a cheap piece of fucking shit who should be sent to the Outworld glue factory. One way I found to beat him in this version is walk forward and hopefully bait him into doing a basic punch, jumping over him when he does. He usually throws a punch in this scenario. Upon landing, throw out Cyra%'s HP HP LP or full HP HP HK HP HK B+HK combo and hope the centaur bastard doesn't throw you MID COMBO LIKE THE AI LOVES TO DO IN THIS WHAT IS THIS SHIT THE ARCADE VERSION DID THAT TOO SO DON'T GIVE ME ANY "LOL PORTING ISSUES" BULLSHIT. Still, if things go right, you can handily put Motaro away. Elder Gods willing.
As for Shao Kahn, unlike MK2, in MK3 he's usually a fucker. In DOS MK3 he awkwardly straddles the line between "absolute fucker" like he is in arcade, and dullard. not MK Advance terminal dullard Shao that I could spam Ground Saws on but...yeah, throw a Green Net out. Shao Kahn will likely hit you with a Belch Blast (I call it that because burping is funny) but he'll take the net and you can uppercut him. Then, throw a net out as he's about to get up and usually he'll be too deep in his recovery animation to avoid it. Repeat, maybe with a combo ONLY to finish him off. You don't want to take unnecessary risks. Still, do right and Shao Kahn is beaten and Earth is saved.
Anyway as for what i think of this MK3 version, its pretty good! Although sprites are compressed, Cyra%'s nice gold sheen became an empty mustard yellow (HAR HAR) and the health bar nametags are weirdly rendered with X's looking more like percentage symbols. Hence, Ja% or Cyra%. Still, it plays good and with the right command line arguments you can make Robo Smoke, Motaro AND Shao Kahn playable. Also there's some funny shit to do in this version, which I'll let you see by linking to an ancient video by TheUltimateBastich ( • Mortal Kombat 3 PC DOS and Windows comparison ) that compares this to the Windows 95 native port (Which I'm pretty sure is a port of the Playstation version but sssh). Also this version has a Tournament feature which is cool.
And yes the credits are apparently meant to be like that. It was meant to say "Have a nice day" at the end but it went by too fast. Shame.
Finally, as for the new Cyrax in MK12, I have no strong feelings on the decision to make her and Sektor women in the new timeline but New Cyrax cute so I guess it worked out.
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