Happy 2026 to Everyone! S.E.A.F. Log - Helldivers 2
Автор: JJ the Tech Gob
Загружено: 2026-01-01
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```Combat Log 00692```
In the wake of the Festival of Reckoning, Super Earth’s recon missions on Marfark, Heeth, and New Stockholm finally stand down. Helldivers and SEAF infantry return from weeks of live fire “celebrations” carrying scars and hard won data on enemy movements. Many target zones now fly Super Earth’s banners as the D.S.S. and fresh regiments clear the last pockets of resistance. What began as a morale stunt has ended as a strategic win across three frontlines.
With the Automatons tied down in brutal combat on Tarsh, our forces seize the initiative elsewhere. On Martale’s meadow worlds and Marfark’s tundras, SEAF infantry and Helldivers push into machine territory with growing confidence. Tarsh’s formidable defenses crumble as its mega cities fall back under Super Earth control, turning the swamp planet from a symbol of Automaton swagger into a costly liability. Even so, the enemy refuses to break, fighting to hold every remaining stronghold.
On Crimsica, the story is darker. Ground assaults that once surged forward have lost momentum, bogged down in clashes across salt flats and shattered infrastructure. Terminid counterattacks hammer exposed flanks, forcing our lines to bend and give up recently taken ground. SEAF infantry rally around fortified districts and surviving mega city bastions, intent on holding what they can until new reinforcements arrive or until a bolder plan can break the stalemate.
Meanwhile, in the New Stockholm system, the war takes on an unsettling tone. Recon teams comb deeper through occupied sectors, hunting for clues behind Illuminate behavior. They find not just unit movements, but hints of something larger: hidden constructs, strange energy spires, and encrypted signals routed far beyond the local front. Analysts whisper that New Stockholm may be the edge of an Illuminate design far worse than a simple occupation, and that when it finally shows itself, the whole sector will feel the shock.
```End Combat Log```
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