Blacksite : Area 51 - any% -
Автор: MisterMunkki
Загружено: 2018-01-22
Просмотров: 1358
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The run could be better, the game too ¯\_(ツ)_/¯
Two unnecessary deaths, one costing ~1min near the end, but actually finishing a run and sub 2h is good enough for me !
I found some cool skips but the run is still way too long for how bad (and buggy) the game is. There's potential for more skips, with a few more OoB, but generally the triggers aren't loaded, not even checkpoints (and some triggers require both your teammates to be there, for example at 59:50 Somers bugs out, so I have to use a grenade to make him fall down and load the end trigger). Also the terrain tends to unload under you when you explore the outside of the map...
I only realized after doing the run that you can reload checkpoints with F6. It's much faster than dying or going back to the menu so it would be more optimal in a few situations to reload a checkpoint (Good old Unreal Engine 3 tricks :D). For some checkpoints it unloads the previous area, but it's situated before the trigger that "locks" it, so you can sometimes go back to a door opening to the void, maybe that's why they didn't put a "reload checkpoint" option in the menu...
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