GAME THEORY PART 1| LEC 16 | MICROECONOMICS | UGC NET | BY SAURABH SIR
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GAME THEORY PART 1| LEC 16 | MICROECONOMICS | UGC NET | BY SAURABH SIR
Game theory is the study of mathematical models of strategic interactions among rational agents. It has applications in all fields of social science, as well as in logic, systems science and computer science. The concepts of game theory are used extensively in economics as well. The traditional methods of game theory addressed two-person zero-sum games, in which each participant's gains or losses are exactly balanced by the losses and gains of other participants. In the 21st century, the advanced game theories apply to a wider range of behavioral relations; it is now an umbrella term for the science of logical decision making in humans, animals, as well as computers.
Modern game theory began with the idea of mixed-strategy equilibria in two-person zero-sum game and its proof by John von Neumann. Von Neumann's original proof used the Brouwer fixed-point theorem on continuous mappings into compact convex sets, which became a standard method in game theory and mathematical economics. His paper was followed by the 1944 book Theory of Games and Economic Behavior, co-written with Oskar Morgenstern, which considered cooperative games of several players. The second edition of this book provided an axiomatic theory of expected utility, which allowed mathematical statisticians and economists to treat decision-making under uncertainty. Therefore, it is evident that game theory has evolved over time with consistent efforts of mathematicians, economists and other academicians.[citation needed]
Game theory was developed extensively in the 1950s by many scholars. It was explicitly applied to evolution in the 1970s, although similar developments go back at least as far as the 1930s. Game theory has been widely recognized as an important tool in many fields. As of 2020, with the Nobel Memorial Prize in Economic Sciences going to game theorists Paul Milgrom and Robert B. Wilson, fifteen game theorists have won the economics Nobel Prize. John Maynard Smith was awarded the Crafoord Prize for his application of evolutionary game theory.
History
Precursors
Discussions on the mathematics of games began long before the rise of modern mathematical game theory. Cardano's work on games of chance in Liber de ludo aleae (Book on Games of Chance), which was written around 1564 but published posthumously in 1663, formulated some of the field's basic ideas. In the 1650s, Pascal and Huygens developed the concept of expectation on reasoning about the structure of games of chance, and Huygens published his gambling calculus in De ratiociniis in ludo aleæ (On Reasoning in Games of Chance) in 1657.
In 1713, a letter attributed to Charles Waldegrave analyzed a game called "le Her". He was an active Jacobite and uncle to James Waldegrave, a British diplomat. In this letter, Waldegrave provided a minimax mixed strategy solution to a two-person version of the card game le Her, and the problem is now known as Waldegrave problem. In his 1838 Recherches sur les principes mathématiques de la théorie des richesses (Researches into the Mathematical Principles of the Theory of Wealth), Antoine Augustin Cournot considered a duopoly and presented a solution that is the Nash equilibrium of the game.
In 1913, Ernst Zermelo published Über eine Anwendung der Mengenlehre auf die Theorie des Schachspiels (On an Application of Set Theory to the Theory of the Game of Chess), which proved that the optimal chess strategy is strictly determined. This paved the way for more general theorems.
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