Managing GameModes, Maps, Match settings | Multiplayer Blueprint Lobby Solution | UE5 Marketplace
Автор: Kekdot
Загружено: 2022-05-01
Просмотров: 10720
Описание:
👨🏫 My Patreon link:
/ kekdot
Download Project Files | Premium Tutorials | Courses
🕹️ Get our Game on Steam | The Anomaly Project:
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In this video we go over how to manage GameModes, Gameplay maps and Game/Match settings using the DataTables for the Multiplayer Blueprint Lobby Solution - Unreal Engine 5 Marketplace product.
🕹️ Available now on the Unreal Engine Marketplace:
https://www.unrealengine.com/marketpl...
🛒 Our Unreal Engine Marketplace link:
https://www.unrealengine.com/marketpl...
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🚀 What is the Modular Blueprint Lobby Solution? 🚀
The MBLS product is an advanced multiplayer lobby solution that includes features such as: Hosting and joining games, lobby game settings (match settings), player list, character customization, a ready up system, kicking players, multiplayer chat and much more.
Base your game off of the Modular Blueprint Lobby Solution, so that the base setup for your multiplayer game is taken care of 🚀 Save countless of hours and get started working on your gameplay right away!
✅ The MBLS product is developed using best practices for blueprints and is setup in an optimized and modular way, giving you a solid neatly organized foundation to base your multiplayer project off of.
🕹️ Perfect foundation for any genre game:
Shooters , Horror games, RPG’s, co-op games, real time strategies, MMO’s and more..!
100% Blueprints - 100% Multiplayer - 100% Modular
#UnrealEngine #Marketplace #Lobby
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Welcome to Kekdot!
👨🏫 Our Patreon - Download Project Files | Premium Tutorials | Courses:
/ kekdot
🛒 Our Unreal Engine Marketplace Templates:
https://www.unrealengine.com/marketpl...
👾Join our Discord:
/ discord
📆 We upload videos on a weekly basis
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