[AI Limit] Hunter of Bladers (parry/poison strat)
Автор: thefuzzyducky
Загружено: 2025-04-13
Просмотров: 196
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The Hunter of Bladers mixes things up by having her own Sync Bar and the ability to parry your attacks. This means the parry + unga bunga Corrupted Blader Greatsword strat is no longer an option.
Your job is to whittle down the Hunter's Sync Bar so you can land Fatal Attacks while she's incapacitated. Fortunately, a successful parry knocks out 30% of the the Sync Bar, plus the speed of a long sword lets you squeeze in 3 light attacks after a parry and 2 light attacks before a Fatal Attack. For such a long fight, it only makes sense to use the Envenomed Blade for some free damage.
Phase 1 tips:
-The jump kick and the fire draw are telegraphed
-The dagger throw sometimes has a follow-up so just walk away from the dagger so you can parry afterwards
-Sometimes she does an overhead slash after recovering, which can be parried (I forgot about it)
-The non-fire draw has a click before she lunges forward; she steps backward up to 4 times but can cancel early (or if she hits a wall)
-The fire flash step is very annoying (also in phase 2)
-She also has a close range combo but you can just keep your distance
Phase 2 tips:
-The fire jump is telegraphed
-The drunken lean and sideways fire attack are telegraphed (but I haven't has as much practice reading those)
-The cross sword lunge is telegraphed but has tight timing
-The piercing lunge is also telegraphed but the penalty for failure is high (up to 70% of your health) so dodge if you're not confident
-The delayed fire spin is very annoying
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