PICO MR: Mastering Video See-Through, LUTs, and Custom Toggles
Автор: Reem AI & XR
Загружено: 2026-03-09
Просмотров: 45
Описание:
In this tutorial, we move beyond basic setups to master the PICO Video See-Through building block in Unity 6. We’ll cover everything from enabling the feed to writing a custom C# toggle script and applying cinematic LUTs to style your environment.
[TIMESTAMPS]
00:00 – Setting up the Unity 6 Project & PICO SDK
01:32 – Configuring PICO Building Blocks & Controller Tracking
02:07 – Enabling Video See-Through Building Block
02:40 – Fixing the "Black Screen" (Mobile HDR Settings)
03:05 – Scripting the Manual Toggle via Controller Button
04:05 – Assigning Input Actions in the Inspector
04:27 – Adding Video See-Through Effects & Sliders
04:55 – How PXR_CameraEffect works (Hardware adjustments)
05:08 – Applying Custom Camera LUTs & Texture Settings
05:36 – Final Results & Conclusion
[WHAT YOU’LL LEARN]
✅ How to properly initialize PICO Video See-Through.
✅ Writing a script to toggle MR on/off via controller button.
✅ Accessing PXR_CameraEffect functions for real-time visual tweaks.
✅ Styling your room with custom LUT textures.
✅ Fixing common texture import issues (Read/Write & Compression).
[RESOURCES]
💻 GitHub Repo : https://github.com/reemshalak/PICO-MR...
📦 PICO Unity Integration SDK: v3.4.0 (Latest for Unity 6) https://developer.picoxr.com/resource...
📑 PICO Developer Docs: https://developer.picoxr.com/document...
#pico4ultra , #mixedreality, #unity6 , #picoxr, Video See-Through, Passthrough Toggle, Unity Tutorial, VR Development, Camera LUT, PICO SDK, C# Scripting, XR Interaction Toolkit
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