(Toram Online) - Full Hybrid Magic Blade Lv.4 220 (Normal Attack/Physical/Magical)
Автор: Enuo
Загружено: 2021-02-05
Просмотров: 16380
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Class : 1H+MD/OH+MD
DPS SKILLS
Normal Attack = Rampage + Spell Enchant
Physical Attack = Blade Skill + Enchant Sword
Magical Attack = Magic Skill + Enchant Burst
Pros = no need main proration to increase dps rate (in this video i didnt focus to hard proration in each proration) even there are one messy proration the dps rate is still decent because the other 2 proration will skyrocket
Cons = Weak on high def/mdef boss (due to lackluster of existence of physical/magical pierce. focusing too much pierce also greatly lower your dmg)
Info About New Magic Blade Lv.4 Skill
Spell Enchant = this skill recast Magic Skill the last you used in Auto Attacks Instantly
Chance Proc Rate
No Resonance Buff = 50% Chance
Active Resonance Buff = 100% Chance
(Lv.5 Resonance + Lv.10 Spell Enchant is 100% Proc Rate)
Spell Enchant Magic (Recommendation)
-Magic Arrow = Best DPS (Unlimited Loop Arrow 24/7)
-Magic Javelin = Best Debuffer (Very helpful for entire PT)
-Magic Blast = DPS+Debuffer = (AOE DPS + Debuff)
Magic Blast Catalyst 4sec cast duration turn into 3sec (1k cspd its 1.50sec duration)
Currently i dont have SP to max this
-Magic Wall = Anti Multi Enemy = (Situational only) this skill also one of strongest with Magic:Wall Enhancer
Not Recommended to use Magic Lance
-even with registlet magic:lance catalyst is still slow
Note : Spell Enchant dont take MD Affinity despite wearing MD (Ex. Magic Arrow is only 6 hit instead of 8 hit but dont worry the exact loop of Magic Arrow is exact in Cooldown of Spell Enchant which you can apply non stop 24/7 Magic Arrow to your Auto Attacks)
Also Spell Enchant and Magic Skill must both Lv.10
Spell Enchant = give only proc rate and decrease cooldown
Magic Skill = the dmg and ailment rate base on this level
Enchant Burst = This give buff to Enchant Sword/Flat MATK and Increase Weaken Duration (also this skill is ATK+MATK 100% Ratio unlike Imperial Ray have very poor scalling ATK+MATK)
Skill Multiplier (Most Estimated)
First Hit = 1x
Stack Hit = 5x (Max 3 Hit)
Constant = 100 (Each Hit)
Skill Power = ATK+MATK+Constant
Enchant Burst Buff
S+ MD = +7x FLAT MATK * SUB MD W.ATK
Enchant Sword Buff still unknown (This is affected by sub md Stability , W.ATK , Refine)
-still figuring if this boost give additional multiplier or atk/constant to enchant sword base on Sub MD W.ATK*REFINE
Buff Duration (Estimated)
1 Stack = 15sec
2 Stack = 45sec
3 Stack = 2 min , 25sec
Note : Buff Duration is reset depending on Stack used (Ex. you cast first at 3 stack you have very long buff. when you cast it at 1 stack the Buff duration turn into 15sec even the earlier buff is
still long)
Weaken Duration
1 Stack = 5sec
2 Stack = 10sec
3 Stack = 15sec
much better to use Weaken Enchant Burst not Element Slash to help entire party (reduce 25% mdef reduct , and boost their elemental magic critical rate)
This Build is still incomplete due to heavily lack of SP to maximize potential
PotionBuff Used
-Giga potion
-Magi add 3
-Penetrating Oil
-Barrier Analyzer Lithograph
BGM
FF7 = Descendant of Shinobi
FF5 = Battle OST
FF7 = Fight On OST
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