Grounded 2 on macOS – Fixing Performance, Errors & Config Guide (D3DMetal + CXPatcher)
Автор: Vesi
Загружено: 2025-08-02
Просмотров: 126
Описание:
⚠️ Grounded 2 is not fully optimized, and multiplayer currently doesn't work due to Xbox App limitations on Wine/CrossOver. Expect 15–58 FPS depending on the area. With our config tweaks, it's possible to stabilize around 30–58 FPS, which is a big improvement.
🛠️ In this video, I’ll show how to:
• Fix annoying Xbox-related errors
• Apply a custom Engine.ini config for better performance
• Disable Lumen and boost FPS on macOS
📁 Config path:
/Users/YOUR_USERNAME/CXPBottles/Steam/drive_c/users/crossover/AppData/Local/Augusta/Saved/Config/WinGRTS/Engine.ini
📌 Don’t forget to lock the file:
touch Engine.ini
chmod 444 Engine.ini # Prevents game from deleting the config
[/Script/Engine.RendererSettings]
; === Shader stutter fix ===
r.pso.CreateOnRHIThread=true
r.PSOPrecaching=1
; === FSR 2.0 + render scale ===
r.FidelityFX.FSR.Enabled=1
r.TemporalAA.Upsampling=1
r.FidelityFX.FSR.QualityMode=2
r.ScreenPercentage=85 ; For ultrawide monitors, 40 may work better (lower resolution, higher FPS).
; === TAA tweaks for better sharpness ===
r.AntiAliasingMethod=2 ; For better shadows, delete this line.
r.TemporalAA.Quality=4
r.TemporalAA.Algorithm=1
r.TemporalAACurrentFrameWeight=0.25
r.TemporalAAFilterSize=0.2
r.TemporalAASamples=4
r.Tonemapper.Sharpen=0.6
; === Tonemapping (more natural lighting) ===
r.Tonemapper.Quality=3 ; re-enabled
r.TonemapperGamma=2.2
; === Shadows ===
r.ShadowQuality=2
r.Shadow.MaxResolution=2048
r.Shadow.MaxCSMResolution=1024
r.Shadow.RadiusThreshold=0.05
; === Reflections – minimum settings for acceptable water visuals ===
r.SSR=1
r.SSR.Quality=1
r.SSR.Temporal=1
r.SSR.HalfResSceneColor=1
r.SSR.MaxRoughness=0.9
r.ReflectionEnvironment=1
; === Ambient Occlusion – low settings ===
r.AmbientOcclusionLevels=1
r.AmbientOcclusionRadiusScale=0.3
r.AmbientOcclusionPower=1.2
r.AmbientOcclusionMaxQuality=1
; === Disable Lumen (partial fallback) ===
r.Lumen.DiffuseIndirect.Allow=0 ; Should be 0, but some areas might appear darker. Setting it to 1 improves lighting but reduces FPS.
r.Lumen.DiffuseIndirect.AsyncCompute=0
r.LumenScene.Lighting.AsyncCompute=0
r.Lumen.ScreenProbeGather.AsyncCompute=0
r.FilmGrain=0
r.EnableAsyncComputeVolumetricFog=0
; === Disable unnecessary post-processing effects ===
r.FilmGrain=0
r.BloomQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
; === Textures and detail settings ===
r.MipMapLODBias=0
r.MaxAnisotropy=8
r.DetailMode=1
r.Streaming.PoolSize=1024
; === View Distance ===
r.ViewDistanceScale=1.2
; === Volumetric effects OFF ===
r.VolumetricFog=0
r.VolumetricCloud=1
r.SkyAtmosphere=1
For a more detailed guide and updated config tweaks, visit my website (link below).
There you’ll find better explanations and other macOS fixes.
🔧 If you're interested in trying out my new tool (similar to Winetricks but for macOS), feel free to check out the testing version below!
🧪 Here: https://github.com/Alien4042x/BottleF...
🧠 I'm building out a hub for all my projects, tools, and experiments — everything from Wine tweaks to app ideas.
🌐 Check it out here: https://brightforge.io
(It's still evolving, but the goal is to put everything in one place over time.)
👁️🗨️ Having cursor issues in fullscreen Wine/CrossOver games?
Try out my menubar utility StealthPointer – it gives you full control over the macOS mouse cursor using global hotkeys.
🧪 Here: https://github.com/Alien4042x/Stealth...
00:00 Intro & Disclaimer
00:10 Error Fixing (GamingRepair.exe / Xbox App workaround)
00:16 Gameplay (FPS drops, stutters)
04:38 Resolution change for better FPS (without config)
17:55 Outro
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#ants
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#horror
#grounded
#grounded2
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